Hailing from a background of graphic design, animation and dungeon mastering, Michal first got into game design some five years ago. He began his journey in a small studio called Clicker Industries and then went on to work for PowerPlay Studio, where he now oversees the creation of seasonal events for the various projects of the company.
Game Design in PowerPlay Studio
How important is it to have your own game design department? What can an experienced game designer bring to the table? Two of PowerPlay Studio’s game designers talk about the processes they apply when creating games as well as some theoretical background that’s good to know before you put pen to the paper.